Forum » Roleplaying » DnD elves
Dnd Elves
Roleplayingpobran_elf
Townfolk – Lvl 5
Ola!
I relly wanna know much more about elves. If u know something interesting about them, and if I can use that in dnd say that.
Elven greetings from Quarion Galadonel...
1442 XP
Tincolindo
2nd Lieutenant – Lvl 18
Mae Govannen, mellon min! Well, that depends what sort of Elves you're looking at. I know more about Tolkien's Elves than any other sort. What exactly are you wanting to know?
8745 XP
Phoenix42
Yeoman – Lvl 10
Hmmm, well the DnD elves are rather different from the Tolkien elves. Since you asked about DnD to start with I guess you'll know all this, but to make a start:
Elves in the standard DnD setting (as well as the good old Forgotten Realms) are
- not immortal; they live long, about 500 years, but still die of old age sooner or later. In Faerûn, they often hear the calling and sail west to Evermeet the Elven Isles (no prizes for guessing where the stole that ). Elves become mature at the age of 120.
- in fact smaller than humans; at least this goes for most elven races. Wood Elves, as an exception, are about as tall as humans, and as broad and muscular, but overall, Elven races are slimmer and slightly smaller, ranging between 1,60 and 1,80 at most.
- very magically adept, with maybe the exception of the Wild Elves (varies from setting to setting); they are renowned for their great and wise wizards, and ancient magical lore. Their cities are usually built by magical means, depending on the terrain they inhabit- this goes especially for the Sun Elves, who grow gigantic crystal palaces through Elven High Magic.
- attuned to nature and natural beings, especially fairies. Elves (as a rule) would seldom do something that would needlessly harm nature's creatures.
Well, that's from me... There is much more to say about DnD Elves, but it varies according to the individual races... And they vary according to the setting you play in...
Anyway, I hope that helps in some way or another...
1352 XP
Sanguinius S224
Yeoman – Lvl 10
(Wikipedia RULES!!)
In the Dungeons & Dragons fantasy role-playing game, elves are a humanoid race that are one of the primary races available for play as player characters. Elves are renowned for their grace and mastery of magic and weapons such as the sword and bow. Becoming physically mature by the age of 25 and emotionally mature at around 125 (Races of the Wild; Williams, Skip), they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races, their natural detachment seen by some as introversion or xenophobia.
There are several different subraces of elves, including aquatic elves, dark elves (Drow), grey elves, high elves, moon elves, rockseer elves, snow elves, sun elves, valley elves, wild elves (grugach), wood elves, and winged elves (avariel). The offspring of humans and elves are known as "half-elves."
Slightly shorter than the average human, elves are also noticeably more slender and graceful (this is reflected in a bonus to Dexterity, and a Constitution penalty), averaging between 4 1/2 to 5 1/2 feet and 95 to 135 pounds. Males are slightly more muscular on average, there is little difference in height between the sexes, and neither sex grows facial hair. Their features in general may be described as more angular and defined; including long, pointed ears and wide, almond-shaped eyes. Most elves have fair skin and dark hair, though this is no more true of all elves than it is of humans. They have a reputation for careful grooming, more so than perhaps any other race. This frequently extends to their clothing, which is luxurious and well-kept, though not to the point of impracticality.
Elves do not sleep as most other creatures do, instead falling into a four-hour restful trance. Consequently, elves are unaffected by sleep-inducing spells and effects, and are able to remain active far longer than other races.
Elves also do not age as other creatures, looking exactly as their 25-year-old selves until death. Elves do grow physically weaker and mentally stronger as they grow older, and accumulate a glow from the strength of their souls as they age (Races of the Wild; Williams, Skip).
Religion
In several campaign settings, elves have their own pantheon. Also known as the Seldarine, it usually consists of the leader Corellon Larethian, as well as Aerdrie Faenya, Deep Sashelas, Erevan Ilesere, Fenmarel Mestarine, Hanali Celanil, Labelas Enoreth, Rillifane Rallathil, Sehanine Moonbow, and Solonor Thelandira. Other elven gods may be present in different campaign settings.
Elves in Greyhawk
As Greyhawk is assumed to be the default campaign setting, elves are not noticeably different from the basic descriptions found in most published material.
Elves in the Forgotten Realms
The various elven subraces are more prominent in the Forgotten Realms campaign setting, and Faerûn boasts several major subraces. They differ physically from typical Dungeons & Dragons elves in that they are as tall as humans (5?9? on average). Here they call themselves Tel-Quessir, which means "The People" in the elven language.
The history of the elven race is marked by great empires and a gradual decline and retreat from the mainland Faerûn. The elves first came to Abeir-Toril from the plane of Faerie about twenty-five millennia ago. The first wave of elves to arrive were the green elves, lythari, and avariel. The second wave included the dark elves, who arrived in the jungles of southern Faerûn, and the sun and moon elves, who arrived in the north. Not long after, the aquatic elves arrived in the Great Sea. After the second wave of elven immigrants arrived, the Time of Dragons ended and the period known as the First Flowering of the Fair Folk began. The elves settled into five major civilizations along the west and south of Faerûn during this period. Along the Sword Coast, the sun elves established Aryvandaar and Shantel Othreier, and the green elves established Illefarn, Miyeritar, and Keltormir. To the south, in present-day Vilhon Reach, the green elves also created the nations of Thearnytaar, Eiellûr, and Syòpiir. In the forests that once covered the Shaar, the moon elves established Orishaar, and the dark elves established Ilythiir. All of these realms were gradually destroyed as a result of the Crown Wars, which made way for other elven realms.
Their once expansive realms have shrunk back in territory and prestige due to the influence and expansion of the younger races, particularly humans. They remain influential; however, much of the shape of Faerûn is influenced by conflict between the various subraces of the elves.
The elven subraces of Faerûn include the following:
Aquatic Elves or Sea Elves (Alu'Tel'Quessir)
Aquatic elves are also known as sea elves. They live beneath the waves of Faerûn and can breath water as easily as their cousins on land breath air.
Avariel or Winged Elves (Aril'Tel'Quessir)
Found in the Aerie of the Snow Eagles. They are almost extinct from wars with dragons in ancient times.
Drow or Dark Elves (Ssri'Tel'Quessir)
Once known only as dark elves, one of their greatest kingdoms was Illythiir. They were transformed into drow and banished to the Underdark when their matron goddess Lolth broke from the primary elven pantheon. Of all the elves they are the only ones that are inherently evil and hate their cousins with an undying passion. They are smaller than their cousins, both shorter and thinner, and their skin resembles polished obsidian.
Lythari (Ly'Tel'Quessir)
The lythari are a subrace of elves who can transform into wolves. Unlike most werewolves, they can transform at will and keep their minds while in wolf form. Because the lythari have changed so far from their elven roots, most Faerûnian scholars now consider them a separate race from elves.
Moon Elves or Silver Elves (Teu'Tel'Quessir)
The moon elves are the most common of all the elves in Faerûn and are also known as silver elves. They typically have fair skin and hair that runs in hues from silver-white to black or blue. While human style hair colors are rare, eye color can be remarkably similar, with colors ranging from blue to green. The majority of the half-elves in Faerûn come from parings between humans and moon elves.
Snow Elves
Pale but hardy elves that live in the Spine of the World and the High Ice portion of Anauroch. They worship Tarsellis Meunniduin, the Patron God of Snow Elves and Lord of Mountains. They are reclusive and usually led by tribal priests known as "Peakwardens".
Star Elves or Mithral Elves
This subrace left the forests of Yuirwood for an extraplanar realm known as Sildëyuir. They have recently considered returning due to increasing threats by the alien nilshai.
Sun Elves or Gold Elves (Ar'Tel'Quessir)
Sun elves are primarily found upon the island of Evermeet and because of this, they are less common across the rest of Faerûn. With bronze colored skin, gold, blond or black hair, they are also called gold elves. Sun elves are less physically fit, but also more intelligent, than their counterparts. Sun elves are the primary practitioners of Elven High Magic, and are among the greatest magic-users of Toril, both arcane and divine.
Wild Elves or Green Elves (Sy'Tel'Quessir)
The most reclusive of all the elves, the wild elves pride themselves on their isolation and skill at keeping hidden. Their skin tends to be brown and they have similar colored hair which lightens with age.
Wood Elves, Copper Elves, or Sylvan Elves (Or'Tel'Quessir)
Wood elves are a reclusive subrace, preferring to live in such areas as the High Forest. They place more emphasis on strength than learning. Wood elves are considered by other elven subraces (particularly the austere sun elves) to be boisterous and hedonistic. They have a zest for life and pleasure. According to Races of Faerûn (which was published in March 2003 and only mentions aquatic elves, avariel, drow, lythari, moon elves, sun elves, wood elves, and wild elves), wood elves are the only elven subrace that is native to Toril. They slowly formed for centuries from some of the other elven subraces after the last Crown War. They see their realms as the natural successors to past nations such as Eaerlann and Cormanthyr.
Elves in Eberron
Once the slaves of the giants of Xen'drik, the elves of Eberron immigrated over time to the continents of Aerenal and Khorvaire, establishing nations and distinct cultures on both. Most notable are the elves of Aerenal, whose culture revolves around the veneration of the Undying Court.
Other elven subraces
Ghost Elves
Nearly wiped out by the drow, this ancient subrace was tricked by a pit fiend into servitude in the Nine Hells of Baator. They eventually escaped to the Ethereal Plane, gaining magical powers linked to this plane.
Painted Elves
This subrace resides in painted deserts and petrified forests, preferring a druidic lifestyle.
Gray Elves (a.k.a. Valley Elves)
These elves are the most noble of elves, yet also the most arrogant. They are of higher intellectual capabilities than other elves, but, despite the fact they are taller than high elves, they are physically weaker. They live in isolated mountain strongholds, and rarely allow access to outsiders. They have silver hair and amber eyes, or gold hair and violet eyes, and wear clothes of white, silver, yellow and gold, and usually wear regally colored cloaks.
Half-elves
Half-elves, as their name implies, are the offspring of humans and elves. Unlike Elrond and his twin brother Elros in J.R.R. Tolkien's legendarium, half-elves do not have to "choose" between the human and elven worlds but are a subrace unto themselves, blending the features of human and elf.
1462 XP
pobran_elf
Townfolk – Lvl 5
I've readed that drows had big war with other "normal" elves. It's biggest reason why elves has gone from face of earth. They have killed each others... Pitty...
1442 XP
Sanguinius S224
Yeoman – Lvl 10
No that article is wrong. Yes there was a war between the drow and all other elves, and yes it nearly wiped the whole race out, but the race "bounced back" I guess would be the correct term and now the drow (sense the disappearance of Lolth and a huge war for power in the Underdark) have become to come to the surface and started to live with their surface cousins. Like wise the Surface Elves have began to trust the Drow more, and I foresee that in a few hundred years (D&D Time) that the drow will be as common on the surface as any other Elven race.
1462 XP
Phoenix42
Yeoman – Lvl 10
Although the war between drow and elves continues unabated.... The drow returning to the surface are not, after all, happy reborn lovey-dovey drow, but just as murderous and evil as their subterranean cousins- it's just that they have lost their fear of the light... I would say that makes them even worse, if anything, and elves (with the tiny exception of the Eilistraeen priestesses) are bound to kill any drow they see on sight, and with good reason...
1352 XP
Sanguinius S224
Yeoman – Lvl 10
Yes, true (I apologize for my false information, I looked up some things on said war) But certain groups of drow are trusted among the elves. Shortly after the disappearance of Lolth the drow broke into civil war (the two factions were those that wanted reform and a reconnection with their surface cousin and those who liked it the way it was) This war happen shortly after the story line of Neverwinter Nights: Hordes of the Underdark. After the war more Drow like Dizzt Do'Urden began to appear and fight for the greater good.
1462 XP
Phoenix42
Yeoman – Lvl 10
I'm not entirely sure what sources you have for that information Finrod, but I find no proof for any "accepted" surface drow, certainly not among elves, in the "War of the Spider Queen" series, which deals with Lloth's silence, or in the "Stories of the Seven Sisters", which take place around the same time (in fact, in the latter novel, it is very clear that even the Eilistraeen priestess who is one of the seven sisters, and thus a chosen of mystra, would not dare go near unknown elves, since they would undoubtedly try to kill her). As far as I understand, the entire surface world of the Forgotten Realms is scared to death of drow, and most wouldn't even think of checking first what kind he was before killing him (or at least trying to )
Is this based on Drizzt Do'Urden novels?
(sorry if I'm being a bit nitpicking, but since we're into the details now anyway, we might as well get them right)
1352 XP
Sanguinius S224
Yeoman – Lvl 10
No almost none of what I am saying is based on the Drizzt Do'Urden. But seeing as how Drizzt is known all over the Forgotten Realms I think that maybe some if not all of surface dwellers would be willing to give drow a second chance. plus the drow want reform, they want to come and live on the surface peacefully.
1462 XP
Jing42
Distinguished citizen – Lvl 7
Drizzt is really the one exception to Drow/human relations. He is the only Drow that humans would give the time of day to. The reason is mainly the fact that he's been all over Faerun and is known in most large citys, word spreads, and now he is famous. Other Drow are VERY uncommon and less likely to be accepted. This would be the reason why Jarlaxle (Entreri's travel companion and leader of Bregan' Daerthe) passes himself off as Drizzt at least in one instance. Even in the Sellsword series (haven't read the last book yet) he is most of the time unaccepted unless he proves himself.
That's it for my rant. And on the subject of Surface Elves having offspring with Drow (beside Drizzt cause all the ladies want him), I'm sure the surface elves would rather die than have intercourse with a dark elf.
Ok. I'm done...I swear
2298 XP
pobran_elf
Townfolk – Lvl 5
Whow! Drows have tuff history... I just know they are black with snowwhite hair lol
1442 XP
pobran_elf
Townfolk – Lvl 5
Ok, but now freaky question...
WHO OF U PPLF BELIVE IN ELVES????
I Doo!!!
1442 XP
Lady Treyah
Parolee – Lvl 2
I fully believe in Elves, not the Role playing elves of fantasy but the ones spoken of in mythology and folklore in Irish, Scandinavian, and other regions of the world.
94 XP
I have been here for ages, and will continue to support this place as it brings my heart joy and peace.
Chrymsen
Lowlife – Lvl 1
Wow, there sure are a lot more choices of elves from when I played D&D or AD&D which is actually what I played at the last. So, guess there isn't much that I can add other than I loved playing them as it gave me something to take myself away from my humanself and have fun with!
(Wikipedia RULES!!)
In the Dungeons & Dragons fantasy role-playing game, elves are a humanoid race that are one of the primary races available for play as player characters. Elves are renowned for their grace and mastery of magic and weapons such as the sword and bow. Becoming physically mature by the age of 25 and emotionally mature at around 125 (Races of the Wild; Williams, Skip), they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races, their natural detachment seen by some as introversion or xenophobia.
There are several different subraces of elves, including aquatic elves, dark elves (Drow), grey elves, high elves, moon elves, rockseer elves, snow elves, sun elves, valley elves, wild elves (grugach), wood elves, and winged elves (avariel). The offspring of humans and elves are known as "half-elves."
Slightly shorter than the average human, elves are also noticeably more slender and graceful (this is reflected in a bonus to Dexterity, and a Constitution penalty), averaging between 4 1/2 to 5 1/2 feet and 95 to 135 pounds. Males are slightly more muscular on average, there is little difference in height between the sexes, and neither sex grows facial hair. Their features in general may be described as more angular and defined; including long, pointed ears and wide, almond-shaped eyes. Most elves have fair skin and dark hair, though this is no more true of all elves than it is of humans. They have a reputation for careful grooming, more so than perhaps any other race. This frequently extends to their clothing, which is luxurious and well-kept, though not to the point of impracticality.
Elves do not sleep as most other creatures do, instead falling into a four-hour restful trance. Consequently, elves are unaffected by sleep-inducing spells and effects, and are able to remain active far longer than other races.
Elves also do not age as other creatures, looking exactly as their 25-year-old selves until death. Elves do grow physically weaker and mentally stronger as they grow older, and accumulate a glow from the strength of their souls as they age (Races of the Wild; Williams, Skip).
Religion
In several campaign settings, elves have their own pantheon. Also known as the Seldarine, it usually consists of the leader Corellon Larethian, as well as Aerdrie Faenya, Deep Sashelas, Erevan Ilesere, Fenmarel Mestarine, Hanali Celanil, Labelas Enoreth, Rillifane Rallathil, Sehanine Moonbow, and Solonor Thelandira. Other elven gods may be present in different campaign settings.
Elves in Greyhawk
As Greyhawk is assumed to be the default campaign setting, elves are not noticeably different from the basic descriptions found in most published material.
Elves in the Forgotten Realms
The various elven subraces are more prominent in the Forgotten Realms campaign setting, and Faerûn boasts several major subraces. They differ physically from typical Dungeons & Dragons elves in that they are as tall as humans (5?9? on average). Here they call themselves Tel-Quessir, which means "The People" in the elven language.
The history of the elven race is marked by great empires and a gradual decline and retreat from the mainland Faerûn. The elves first came to Abeir-Toril from the plane of Faerie about twenty-five millennia ago. The first wave of elves to arrive were the green elves, lythari, and avariel. The second wave included the dark elves, who arrived in the jungles of southern Faerûn, and the sun and moon elves, who arrived in the north. Not long after, the aquatic elves arrived in the Great Sea. After the second wave of elven immigrants arrived, the Time of Dragons ended and the period known as the First Flowering of the Fair Folk began. The elves settled into five major civilizations along the west and south of Faerûn during this period. Along the Sword Coast, the sun elves established Aryvandaar and Shantel Othreier, and the green elves established Illefarn, Miyeritar, and Keltormir. To the south, in present-day Vilhon Reach, the green elves also created the nations of Thearnytaar, Eiellûr, and Syòpiir. In the forests that once covered the Shaar, the moon elves established Orishaar, and the dark elves established Ilythiir. All of these realms were gradually destroyed as a result of the Crown Wars, which made way for other elven realms.
Their once expansive realms have shrunk back in territory and prestige due to the influence and expansion of the younger races, particularly humans. They remain influential; however, much of the shape of Faerûn is influenced by conflict between the various subraces of the elves.
The elven subraces of Faerûn include the following:
Aquatic Elves or Sea Elves (Alu'Tel'Quessir)
Aquatic elves are also known as sea elves. They live beneath the waves of Faerûn and can breath water as easily as their cousins on land breath air.
Avariel or Winged Elves (Aril'Tel'Quessir)
Found in the Aerie of the Snow Eagles. They are almost extinct from wars with dragons in ancient times.
Drow or Dark Elves (Ssri'Tel'Quessir)
Once known only as dark elves, one of their greatest kingdoms was Illythiir. They were transformed into drow and banished to the Underdark when their matron goddess Lolth broke from the primary elven pantheon. Of all the elves they are the only ones that are inherently evil and hate their cousins with an undying passion. They are smaller than their cousins, both shorter and thinner, and their skin resembles polished obsidian.
Lythari (Ly'Tel'Quessir)
The lythari are a subrace of elves who can transform into wolves. Unlike most werewolves, they can transform at will and keep their minds while in wolf form. Because the lythari have changed so far from their elven roots, most Faerûnian scholars now consider them a separate race from elves.
Moon Elves or Silver Elves (Teu'Tel'Quessir)
The moon elves are the most common of all the elves in Faerûn and are also known as silver elves. They typically have fair skin and hair that runs in hues from silver-white to black or blue. While human style hair colors are rare, eye color can be remarkably similar, with colors ranging from blue to green. The majority of the half-elves in Faerûn come from parings between humans and moon elves.
Snow Elves
Pale but hardy elves that live in the Spine of the World and the High Ice portion of Anauroch. They worship Tarsellis Meunniduin, the Patron God of Snow Elves and Lord of Mountains. They are reclusive and usually led by tribal priests known as "Peakwardens".
Star Elves or Mithral Elves
This subrace left the forests of Yuirwood for an extraplanar realm known as Sildëyuir. They have recently considered returning due to increasing threats by the alien nilshai.
Sun Elves or Gold Elves (Ar'Tel'Quessir)
Sun elves are primarily found upon the island of Evermeet and because of this, they are less common across the rest of Faerûn. With bronze colored skin, gold, blond or black hair, they are also called gold elves. Sun elves are less physically fit, but also more intelligent, than their counterparts. Sun elves are the primary practitioners of Elven High Magic, and are among the greatest magic-users of Toril, both arcane and divine.
Wild Elves or Green Elves (Sy'Tel'Quessir)
The most reclusive of all the elves, the wild elves pride themselves on their isolation and skill at keeping hidden. Their skin tends to be brown and they have similar colored hair which lightens with age.
Wood Elves, Copper Elves, or Sylvan Elves (Or'Tel'Quessir)
Wood elves are a reclusive subrace, preferring to live in such areas as the High Forest. They place more emphasis on strength than learning. Wood elves are considered by other elven subraces (particularly the austere sun elves) to be boisterous and hedonistic. They have a zest for life and pleasure. According to Races of Faerûn (which was published in March 2003 and only mentions aquatic elves, avariel, drow, lythari, moon elves, sun elves, wood elves, and wild elves), wood elves are the only elven subrace that is native to Toril. They slowly formed for centuries from some of the other elven subraces after the last Crown War. They see their realms as the natural successors to past nations such as Eaerlann and Cormanthyr.
Elves in Eberron
Once the slaves of the giants of Xen'drik, the elves of Eberron immigrated over time to the continents of Aerenal and Khorvaire, establishing nations and distinct cultures on both. Most notable are the elves of Aerenal, whose culture revolves around the veneration of the Undying Court.
Other elven subraces
Ghost Elves
Nearly wiped out by the drow, this ancient subrace was tricked by a pit fiend into servitude in the Nine Hells of Baator. They eventually escaped to the Ethereal Plane, gaining magical powers linked to this plane.
Painted Elves
This subrace resides in painted deserts and petrified forests, preferring a druidic lifestyle.
Gray Elves (a.k.a. Valley Elves)
These elves are the most noble of elves, yet also the most arrogant. They are of higher intellectual capabilities than other elves, but, despite the fact they are taller than high elves, they are physically weaker. They live in isolated mountain strongholds, and rarely allow access to outsiders. They have silver hair and amber eyes, or gold hair and violet eyes, and wear clothes of white, silver, yellow and gold, and usually wear regally colored cloaks.
Half-elves
Half-elves, as their name implies, are the offspring of humans and elves. Unlike Elrond and his twin brother Elros in J.R.R. Tolkien's legendarium, half-elves do not have to "choose" between the human and elven worlds but are a subrace unto themselves, blending the features of human and elf.
4 XP