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Characters Here...!

Out of Character Discussions
Dengar
Lowlife – Lvl 1

48 XP

Name: Dengar (Den-gah) Gender: Male Race: Lizarian (Lizard Man) Height: 12ft Age: He doesn't know... he can't count! Languages known: Qua'ek - Language of the Lizardfolk. Powers: Super Strength and brute force, he is a monster and is a force to be recognised. Weaknesses: Incredible stupid and cannot speak any english. Clothing: Coated in a thick layer of armour, he is like a walking tank but extremely slow. Weapons: Trident and a Flail of War. Animals: None. Fears: Dengar has a small fear of crabs ever since he accidentally swallowed one alive. He is also scared death. Nothing Physical scares him, as his ego is a hell of a lot bigger. Description: Huge in comparison to any other Lizarians of his kind, he can be described as a short, fat, wingless dragon. His mouth is just like a Crocodiles and can snap firmly shut with but a blink of the eye. It can maintain a death-grip and the tombstone teeth simply act as a clamp to his prey. His eyes are sunken into his scales, a small bit of evolution which has occurred over the millennium he's lived, meaning that his eyeballs are less of a target to arrows without any protection as the arrows would have to first rip through the tough scales which cover his head. His ears are large and pointy, but are not specially adapted for hearing in anyway, and can pick up sound just as good as a regular human. Similarly, the nose is of average senses and are simple slits in the roof of the mouth, just like most other reptiles. His skin is of an olive/green colour, and is suited for blending in with Jungle or Rain forest surroundings. Without his armour on, you are able to see a small scar just above the left nipple of Dengar, which was there since birth. Although it does not weaken him physically or provide some kind of advantage point for enemies, it does impair his breathing slightly meaning he isn't an as able runner as the rest of his kind. His run or 'charge' can be compared to that of a Rhinoceros, meaning that the impact with a hit is deadly, especially if you get impaled by the horns jutting out of his head. When fully clad in his Bloodshed Set of Armour (tailored to fit), he is an immensely intimidating sight to behold, as it makes him look and feel indestructible. An opponent would have to cut their way through three layers of protection before gaining a hit; The Armour, the scales and then the muscles. Worthy of Recognition, Dengar stands at an impressive 12ft, which is more than twice the height of a regular human. His voice is a low gruff sounding snarl, which seems to echo around the inside of his mouth as he speaks giving it a strange reverberating tone which cannot be imitated by any other creature other than a Lizarian. Roars come in three types for Dengar, a high warbling screech, a low deafening growl or a mumbled snarl or hiss. He smells strongly of blood and meat, and is normally not the nicest odour one could imagine Personality: Being one of the most uncivilized creatures, don't expect an intelligent little chit chat on meeting with him. In his heart, he is a savage beast, which is barely Sentient, viscious and desperate for food. He will most likely treat strangers with little to no respect whatsoever unless they have been proved worthy of recognition in a fight or war. Which brings us onto his next personality trait: Physical Agressive Behaviour. He is prone to violent outbursts of rage if frustrated, needless biting and punching if people get too near and is generally and 'In-yer-face' kinda guy, always pushing and shoving others around. Think of him like the school Bully.
Wraith01
Peasant – Lvl 3

108 XP

Name: Wraith Race: Unknown Gender: Male Age: Unknown Height: 190 cm Powers: Magical power from lightning, fire or frost bolts to banishing spells for undead, innate regeneration power, trained in healing spells (his powers are growing in this area) most of his powers haven?t been discovered yet. Weapons: A sword with magical writing on it also his name in an unknow language. He dosen?t know the full extent of it?s powers, a shield engraved with a red dragon on it. Companion: a red dragon ? Silverpath Appearance: His seems to be human, a long face, red eyes, a silver beard, long silver hair, his skin is pale but do to his love for sun-bathing he?s skin is now black. He may not seem like a strong person, but he?s stronger than he looks. He has no care for what cloths he wears as long as they keep him away from the cold. Character: He?s one that likes to talk, make friends and help people. You can become friends with him easy, but just as easy you can become an enemy... so beware. He never miss-use his powers. History: He dosen?t remember much. He awakend on the battlefield, not knowing who he is or what he is... He looked at the sword in his hand and he only recognized Wraith and since then he considered that his name, but the rest of writing he seems to know it from somewhere. He walked across the battlefield, trying to find someone alive, maybe someone that knew him... He had no luck. He started to roam the country, in search of his true identity. In time of battles he seemd to have an ability to make bolts of fire, frost or lightning so he searched for mages, warlocks and wizards to learn from them how to control his powers and to discover his true potential. Roaming the world, battleing what he thought was wrong one day, after a battle he found an egg, he looked after that egg, and from it camed out a red dragon. He called him Silverpath, cuz now he had a friend to light he?s loneliness and walk beside him. He took great pride in looking after Silverpath in his tender years. The years passed and now Silverpath is 500 years old. Both are very close to each other and when Wraith is tired, Silverpath offers himself as a mount to Wraith, but Wraith rarely accepts...only when in a hurry. Their story hasn?t been unfolded yet....
Nightsebas
Beggar – Lvl 2

96 XP

http://img392.imageshack.us/img392/5674/rrnightyaz7.png Name Nightsebas Race Elf Class Rogue Gender Male Age 27 Height 189 cm Powers Stealth Weapons A scimitar and a long dagger Appearance Long, dark blond hair hidden behind a dark hood. A mustache and sharp beard on his chin. Though he is quite tall, his skinny, slim shape make him seem even taller. Though he may seem to lack strength he more than makes up with it in his agility. Character Speaks very seldom. Jokes say he has to pay a gold piece for each word he says. When he speaks though, its usually worth paying atention too it. He`s smart and cunning. Because he is shy and dislikes atention, he has during his life develeoped an incredible talent at hiding himself and walking unseen. History Born by Elven blood, but raised by his human fosterparents in a large city in Dalmar.
heroic665
Prince – Lvl 15

13658 XP

Creating characters, eh? How about this fellow for an unlikely hero? Name: Daelis Sunderborn Race: Human Gender: Male Age: 43 Height: 5'9" Powers: Particularly sensitive to magical auras. He never pursued the path of a magic-user of a magical engineer because of the intense studying and the math involved. Neither of those are strong talents of his. Gender: Male Weapons: None Animals, beasts: None Hostory: Daelis Sunderborn comes from a middle-class family in the port city of Zakarmos. He had never felt the same kind of drive to succeed that is parents and siblings had. His older brother became a wealthy real estate agent while his younger sister became a television producer. He had enrolled in Zakarmos University in Magic Studies, but dropped out after two years. Because of his sensitivity to magic, he found work as a magical installation technician at Teven Magescaping, the third largest company of its type in Zakarmos. His tasks generally consist of going to customer's home for after-market service, such as fine-tuning an installation or determining why something doesn't work right. He laments that most people don't know the difference between magic and electronics. When the was twenty-five he married Lera Banden, a woman he had met in college. Together they had three children. Tragedy wrent their family apart when his youngest son drowned in Zanith harbor. His subsequent depression caused him to withdraw from his wife and children. A year later his wife divorced him and moved with the children to the other end of the continent. It took Daelis two more years to crawl out of his malaise and to reach out to his alienated family. By then it was too late, for all of his letters came back unopened. He currently lives alone in an apartment complex in Zakarmos. He does not know where his life is headed, and frankly, he doesn't care. He spends many nights watching the stars slowly roll over the horizon.
Tincolindo
2nd Lieutenant – Lvl 18

8745 XP

Name: Aelfwyn Race: Human Gender: Female Age: 16 / 17 Height: 5 ft 1" Powers: None Weapons: Sword, bow Animals, beasts: a dun-coloured horse by the name of Lewen Appearance: Short to middling height, Aelfwyn has brown hair that falls to about shoulder-length, in waves, when she lets it down. When she has it tied up, there is always one or two wisps that escape to frame her face. She is normally dressed in a white shift with a blue overskirt, with a brown cloak, or in her fighting equipment. She is quite pretty, but there is a certain determindness about her, and a steely look to her brown eyes. Character: Kind, and perhaps slightly soft-hearted, Aelfwyn hides a lion's courage beneath her meek exterior. She is determined to become a knight, and has set her heart on doing so. History: Born under the rule of a Lord of the demsne she lives in, Aelfwyn has seen all her brothers go off to fight, yet not one has returned. She was put into the care of the Daughters of Albion (a group of warrior priestesses) by her father, when he was called away to fight, and it was there she learned to fight, and the truth of the Old Ways. Now she has left them to seek her way into becoming a knight. Name - Elana Race - Human Gender - Female Age - 21 Height - 5 ft 3" Powers - Priestess of Avalon, Huntress of Beasts, Tamer of Beasts Weapons - sword, bow, dagger, knife, magic Animals, beasts - Spirit animal - Wolf, living animal - raven Appearance: dresses in the browns and greens of the forest when hunting, but otherwise in the blue robes of a Priestess of Avalon. She has long brown hair, usually worn tied into a loose knot at about shoulder-height, with a twisted leather band around her forehead (the mark of a hunter). She wears raven feathers in hear to denote how many kills she's made. A blue half-moon is tattooed on her forehead, put there when she became a priestess. Character: She is devoted to the Goddess, but is also a huntress and warrior. History: Brought to Avalon at a very young age, she took the initiation ceromony and gladly became a priestess of the Goddess. However, now Britannia is in danger, she has left Avalon, and given her services to the armies of Britain to drive off the saxon invaders.
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pobran_elf
Townfolk – Lvl 5

1442 XP

Name: Quarion Galadonel (Moonwhisper on elven) Race: Elf Gender: Male Age: 126 Height:174 cm Powers: Calm animal, Talk to animal, Create water, Sumon beast Weapons: Composite longbow, longsword, elven sharp, dagger of stud will, nimphs cloak (+10 on charm) Animals, beasts: warhorse-Lord Goysm, legendary wolf- Deathwhisper A short description on Appearance: Long blond hair with some brown in it, tatto of eagle's eye on right sholder because I belive that I'm shooting bether with that tatto A short description on Character: Elven ranger wich trusts only to him self and to his animals. He will doo anything to help nature and alwys ready to kick some dwarven ass A short description on History: I can tell you about my history only if you get my trust (that will be hard if you are dwarf or orc. Not because I don't belive to orcs, they are just ugly enoug to not tell them )
Nique
Lowlife – Lvl 1

20 XP

http://www.nettiguru.net/nique_medium.jpg Name Niquë (Freezing in elvish) Alignment (if required) NE Race HalfElf Gender Male Age 33 Height 181cm Powers Almost invisible and inhearable if desires so. Can hide instantly almost anywhere. Nique took place in magical experiment, which made his skin chameleon-like so it changes color according to background.. Nique also has a living scimitar ?Novaculum Umbra? Which bursts out of his palm of hand instantly. Nique is highly skilled in the use of poisons, and does so often. He avoids open combat, and counts on surprise and cunningness when harvesting the ?Human Filth? He has a Low light vision Weapons Scimitar, Dart, Poisons, Hand Crossbow Desirable items: Darts with poison containers. Various poisons, Black Leather amor, Mithril shirt, Masterwork Assassin Equipment, Hand crossbow that fires throwing darts. Spells: Alarm, Animal Messenger, Calm Animals, Charm Animal, Delay Poison Detect Animals or Plants, Detect Poison, Detect Snares and Pits, Endure Elements, Entangle, Hide from Animals, Jump, Longstrider, Magic Fang, Pass without Trace, Read Magic Resist Energy Speak with Animals, Summon Nature?s Ally I ,Feather Fall, True Strike, Disguise self , Part Crowd, Alter self Cure Light Wounds, Hide from the undead, Invisibility, Fly Animals, beasts Black Viper ?Nakhra? A short description on Appearance Wears black silenced leather armor. Uses masterwork assassin equipment. Always uses hood. His eyes are white. Skin is pale because he does´nt often go out during daytime. A short description on Character Cynical, Invisible, Assassin. Nakhra the snake is the only friend that Niquë trusts. A short description on History, if you'd like... Niquë hates humans. His elven mother was killed while she was giving birth. She got Pregnant when human thug raped her for a week in his house. Elves killed the rapist when they found Niques mother but after Nique was born banished him from their society as an ?unpure? individual. Because the elven roots / raising he is a skilful tracker and ranger. Since the banishment has niquë sworn revenge to ?human filth?. he denies his human-origin from everyone as well as he can. Before becoming an assassin Niquë served as a ?street rat? for the local assassin´s guild. After rising in status Nique received training of profession there. Takes Freelance Assassin quests, but prefers Human victims. Enjoys Torchery of humans.
Heavyman
Lowlife – Lvl 1

49 XP

Name : Falcor Silverhide Race : Half Human, Half Silver Dragon Gender : Male Age : 40 Height : 6'3'' Powers : Glide, Flight, Darkvision, lowlight vision, breath of frost, and immunity to cold, unnaturally strong due to being of draconic blood, unnaturally good eyesight. A master with his sword, though that is because he knows it so well, give him a different blade, he may as well be a common swordsman with any other. He has great accuracy with his crossbow. He has uncanny reflexes, able to dodge, and block quite well, but isn't very acrobatic aside from, rolling aside from something, leaving himself prone, but in flight he is quite well off, but not much to attack with, aside from his breath, and crossbow. Weapons : Dragonfang: This blade is a double edged Longsword, the blade is 34 inches long, the hilt makes it capable to be used in one, or two hands. The entire blade is made of Adamantine, Dull dark red in color, and impossibly sharp, for adamantine, once forged is very hard, and tough, and will not lose an edge even if used in thousands upon thousands of battles. The crosspiece, depicts the wings of a dragon, while the handle is the neck, and the pommel is the head. In the eye sockets are two red jewels, that glow a fierce red, the blade's edge glows a red hot color, inflicting firey terror upon the enemy. Arbalest(Heavy Crossbow): This weapon, is normally slung over Falcor's back, along with a quiver of bolts, which hold fifty. This is a beutifully made weapon of war, much of it made to look like that of scales, or a dragon, on the front end is a metallic foothole, to be placed onto the ground, while the hands are free to pull the taught string back. It is specially made, so the bolt doesn't fall out when pointing towards the ground, it's a loose holding mechanism, so that it doesn't interfere with firing of the crossbow. Hunting Knife: This is the Generic knife, straight edged steel blade. Claws Animals, beasts : None, so far. Appearance : Falcor is fearsome in his own right, though not of his own fault. This half dragon is covered in silvery scales, his face is elongated into a muzzle, with ear frills on the sides of his head, that can open and close as need be. A few of his serrated teeth stick out from his mouth, when closed. Hornlets run up his snout, and split to run along his eye ridges, there are none on the back of his head or neck. Two wings sprout from his shoulderblades, when folded, both are five feet long, and when unfolded, they give him the wingspan of twenty feet. His hands are clawed, with three inch long claws, his legs are digitgrade, giving him the feet of a digitigraded anime, no boot fits him. He has a 5'5'' long tail, it is thick, and muscular. He has a medium-heavy built. His eyes are blue, with dragon-like slitted pupils. Clothes: On his torso, is a self-made brown-linen tunic, he wears long linen shorts, for no actual trousers, fit his legs correctly, or accomodate his tail nearly as well. Over that, is a hauberk of padding. Over his armor, he wears his belt, of which his scabbard and sword are on, on the left side of his hip. Wears gloves on his hands to stop himself from accidently hurting someone with his clawed hands. Clasped about his shoulders is a finely made, wool cloak, to keep him warm during colder seasons, and offer some protection. Armor: Wears a hauberk of finely linked steel chainmail, with sleeves for the arms, the armor appears as a solid coat, with very small holes, looking to be of dwarven make. Over the Hauberk of chain, is a steel cuirass, steel pauldrons, and single plates on the outer side of the biceps and forearms. Strapped to his back, is a kite shield, horizontally across, this is until it is needed, or running away from a barrage of arrows. On his head, is usually a steel helmet, specifically made to fit around his hornlets, and on his snout, and around his ear frills, making him an even more terrifying sight. Character : Though terrifying at first glance, one would see, on closer inspection, and perhaps a talk with this creature, that he is a king, courageous being, of a goodly weal. Though never showing it, it does upset him when people try to avoid him in fear of his draconic appearance, but knowing he can do little to stop them, or change his appearance, he lives with being the offspring of a dragon and a human, a rare courtship, that never last very long. Dragonfang, was the only gift he ever recieved from his father, a dragon. Though not a knight, he holds himself up to a knightly chivalry, courtesy towards women, and upholding the goodly peoples. Though, he knows the world isn't black and white, and there are many shades of gray in the mix, he still feels strongly of what is good, and what is evil. History : Born in a small village, a farming community. He was born looking like a normal human baby, but as he grew, his heritage became apparent. It first began with a mysterious man giving his mother an adamantine sword, and his dragon-like eyes. Abused by the other children for maturing more slowly than what was normal, at the age of twenty, the draconic heritage began to emerge in full, starting with the scales, and the pain of his face growing into a muzzle, his entire bodied was changing over the course of the next few years of his life, and when full changed from human, to that of a very draconic looking half breed, he was banished from his home, even his mother was against him. And so...he set out off on his own, his sword at his side, and an adventure infront of him, never looking back, never regretting what he was, what could he do, other than grieve over his banishment? He knew the answer to that...it was to keep moving forward. Along the way, he helped dwarves, and as a reward for defeating an orc chieftain, had made, and given him the armor he now wears, and every so often, he visits these dwarves. The Arbalest he carries, came from the elves, whom which he helped save the princess, from a village of barbarians. Though, these accomplishments mean little in the world of men, and other races, but he is willing to live in this world, and not let his heritage hold him back. ------------------------------------------------------------------------
Asgaroth
Lowlife – Lvl 1

4 XP

Name: Asgaroth Race: Elf Gender: Male Age: 112 Height: 2m 10 Powers: Talking to nature (fauna and flora)-combining hes High developet bow skills with Nature aspects (poisen arrows, strrangling shots etc...) animal controle. Weapons: Bow-polearms-swords and knifes Animals, beasts: Hes closest friend and dearest companion, a big white wolf called Nightgaze Appearance: The long spitsing ears common known as the features of an elf, Long white hair the falls on the mib of hes back, eyes with vermilien coller. cloathed in a leather jerking made from the scales of a dragon, simpel leather pants and boots, uppon the pants a mail belt with pouches. Character: Taking on maney aspects of animals, Reacts fast to combat an strategic situations, the wild is hes Home hes battleground, Hes eyes can tell a story of loss pain and grief, Trys to wonder alone as much as possible, Though he is friendly to those that speak to him. Loves traveling and seeing nature grow, loves the smell of rain, sound of Thunder and the thrill of running, Hes a son of nature, and cherishes it with all hes heart. History: As a young boy of 35 years, Asgaroth lived with hes Elfen clan: Thëarkenon (wich means "Natures heart" in hes birth thounge) far away from most other clans, Hes father Alerion, and mother Vaneera, Where killed by the Eärtegars, trolls known for there hatred against everything that is peacefull and loving, on the moment the trolls reached the room Asgaroth was hiding, a pack of wolves came out of the woods, white wolves. killing the trolls and saving all in the village that could be saved, One wolf left the still battling pack and tryed comforting Asgaroth by liking hes wounds and nurtering him like a mother would. When Asgaroth realised what actually happend, hes saw he was cleaned up, The wolf sat beside him waiting for him to come back to hes senses, and when he did, Asgaroth looked at the wolf and that moment when theyre eyes crossed, He was burned by an unseen mark, A voice so clear as crystal echoed through hes head, "I am Nightgaze,Asgaroth of the Thëarkenon, im am your companion, your protector and your friend. I am earth I am fire, I am the air you breath, except me and i will teach you the power of nature itself, except me and become a protector of life itself, Except me and revenge upon what is harmfully done to Natures biengs, aswel as what is taken from you, take revenge upon your parents. The wolf, that in maney eyes of hes clan, represented the primal elements of nature itself, its strength, its will and its kindess towards all living things. stud now besides Asgaroths hand. the day after the battle Asgaroth left hes clan, Heading towards the woods where he will be trained by the forces of natures itself, where the animals will be hes familly and trees hes ears, and birds hes eyes, now a full grown man, no longer a child and teached with kindness and grief for all living and dieing, Asgaroth, tracks down those that kill all good that lives and breaths, living now with the wisdom of life itself, And hes life companion Nightgaze. he still seeks revenge upon that what took away hes parents
Elam
Distinguished citizen – Lvl 7

2372 XP

Name: Elam Divano Taro ( Real First name Elamente ) Race: Human Gender: Male Age: 19 Height: 180 cm Classes: Fighter/sorcerer/Ranger/Shifter (was born wiht Shifting ability) Weapon: Longsword Named Quicksilver, shield and a light Crossbow. Armor: Leather armor, long cape. Pet: Blackfang( A wolf ). A short description on Appearance: Has Blond short hair, Seagreen Eye's. A short description on Character: Many class charecter, Has fath in himself and his pet. he Travels a Lot. he Try's to help Anyone In need. A short description on History: (Will tell in good time)
Redspades
Resident – Lvl 4

970 XP

Quicksilver like the clothing company?
Elam
Distinguished citizen – Lvl 7

2372 XP

ummm what? yeah think so
Killian
Lowlife – Lvl 1

20 XP

Name: Scholnick Race: Human (altered) Gender: Male Age: 34 Height: 5'11" History: Grew up in the city as an orphan. At age 19, while working at the docks in the harbor, he was given charge to tie the ship of a powerful sorcerer who was visiting the city on business. However, Scholnick, immature as he was at the time, lashed out at one of the sorcerers own hired hands on the dock. The sorcerer took notice of Scholnick's ability to manhandle one who was almost twice his size, and offered him a job on the ship. Scholnick accepted the offer, but would lament this decision even just a few weeks after. While sailing back to the sorcerer's own land, Scholnick awoke one morning in the depths of the vessel and found himself bound to a rack, suspended from the ceiling. The sorcerer explained that he had chosen Scholnick for an experiment of magic. What took place over the next several days were spent in unconsciousness except when roused by agonizing pain. Until one day when his thoughts returned to him the sorcerer had explained that the experiment had yielded results that were unexpected. Immediately Scholnick realized something very peculiar about his back. To his great wonder he had wings like a bat and after eventually learning how to fly with them was able to escape from the sorcerer. After some years of living in complete seclusion from society, Scholnick encountered a hunter in the wilderness. He was an older man who had suffered extreme adversity of his own and was able to teach Scholnick how to accept the sad fates we encounter in our lives and to use them for the good of society. Character: this alteration has caused him to live mostly in seclusion from normal society. Though deeply troubled by the encounter with the sorcerer, he has accepted his fate and has learned to view the ordeal as something useful. Appearance: Lean and muscular from living mostly in the wild. Wears a special cloak which hides his wings when closed, yet allows them to spread when needed. Abilities: very nimble wings allow him to be extremely adroit in the air. He is visited in his dreams by one who claims to be a powerful storm elemental. By means of these visits, Scholnick is learning more about what happened to him during his ordeal as an experiment. Such as, what the sudden powerful urges he feels during storms are about, and why he feels them. He is learning that by means of the experiment his mind somehow developed a connection to the storm elemental plane. And there is a power within him yet to be realized regarding both it's exact nature and potential.
Lufaine
Hobo – Lvl 1

46 XP

Name: Gorn Warbear The Uhalock (Yoo huh lock) Race: Human Gender: Male Age: 19 Height: 6' 11" Powers: See below Weapons: See below Animals, beasts: None yet A short description on Appearance, Character and History: See below The Uhalocks were a race of warriors bred for conquest by the Kingdom of Alare. One Alarean king had tried to conquer all the realms between the great seas two centuries before. Although some of the accounts of what these warriors were capable of were thought to have been exaggerated, some of the stories did seem to hold some truth. Stories from the battlefields told of men so tall and strong they were thought to be giants. These "giants" would hurl boulders with their bare hands. Some were said to wield great two handed war hammers that weighed as much as a normal man. Other tales told of how the bodies of the fallen both their own and their enemies would be brought back to their camps to be consumed and how the bones of their enemies were carved into arrowheads, darts, spearheads. The Uhalocks took great joy in using their own enemy?s bones against them. Otherwise they would just wear their enemy?s remains in hopes of demoralizing the forces against them. The Uhalock army led by their general was eventually defeated by a coalition of many different kingdoms. Only shear numbers prevailed against them. It took battles in which they were outnumbered at least twenty to one to finally defeat them and even then a great many of the joined kingdoms? regiments were almost completely wiped out. The king and all his loyal followers were banished from their Kingdom. And the remaining Uhalocks were disbanded into 4 smaller more manageable groups. The four groups were then separated and martially forced to migrate in separate directions to other lands. They were exiled forever from their homeland. Gorn is a 7th generation exiled Uhalock. His tribe settled in a mountainous region very far from their land of ancestry. His entire life he has been taught that where he lives now is not their home. Every Uhalock male of 19 years is sent out into the wilds for 2 years as a rite of passage into manhood. But more importantly to find other Uhalocks, pure or out bred and to either bring them back or at least there whereabouts. Those that have come back return with nothing more than fragmented stories about defeated giant warriors. Gorn stands close to seven feet tall (6?11?) broad and muscular, yet among his clan he is considered rather small. His father and grandfather both were well over seven feet tall. It seems that every generation of Uhalock born in the time of exile has gradually gotten smaller. And the proud Uhalocks feel that smaller means weaker. After 100 years in exile the tribe elders decided that they needed to seek out their people. To return to their former strength meant that they would one day return to their rightful homeland or at least die trying. Gorn has brown eyes and light brown hair which is long but usually kept in one braid. Beard and moustache are sparse which allow his baby face features to seen. Gorn showed exceptional prowess in weapons training as well as his woodland skills in particular his tracking abilities. All the tribe elders including his father decided that Gorn was fit for his trial early. So at the age of 18 Gorn was sent out into the world alone. He left his tribe with normal supplies which included a backpack, two bags, a few pouches, rope and skin. For survival and protection he also carries a knife, spear, hand axe and his father?s battle axe. He survived the wild with hardly a problem but his trial really began when he came across his first real town. He had never seen shelters built of stone. Personality: Gorn is young and has a youthful enthusiasm for life and has every confidence that he will return to his tribe having found news of his people. He will not abandon his mission but he sees all paths as opportunities. He is generally well tempered and neither soft spoken nor boisterous. He is keenly observant, battle hardened and brave but he is very obviously uncomfortable around magicians and their sorcery, especially when they?re behind him. Languages: Tribal Uhalock and common Weakness and Limitations: He can?t read?yet Favorite saying when confronted or teased about not being able to read ?The Uhalocks draw no words but sing many songs? Strength ? 17 Intelligence - 10 Wisdom ? 13 Dexterity ? 16 Constitution ? 17 Charisma - 14 Comeliness - TBD Primary Barbarian abilities: Base Movement ? 15? 12 sided Hit Die Climb cliff and trees ? 87% Hide in natural surroundings ? 20 to 37% depending on familiarity with surroundings Surprise ? 3 in 6 chance (unfamiliar) 4 in 6 chance (familiar) Back protection ? 15% Leaping and Springing ? Standing Start 10? forward, 3? back or 3? up Running Start 16-21? (15+D6) forward, 41/2-6? (4+d4) up Detect illusion ? 15% Detect magic ? 35% Leadership ? 3+Charisma (other barbarians only) Secondary abilities: Survival ? All the necessary skills to survive in the wild. Hunting, small animal trapping, fire building, food gathering, body covering and shelter building First Aid ? 1HP immediately, 2HP/day if resting, 10% chance to effecting a cure vs natural poison and illness. If the poison or disease is known then its 50%+victim?s constitution score. Outdoor craft ? Plant and animal direction and predict weather as 3rd lvl Druid, Direction determination. Outdoor Tracking ? 30% see 3rd lvl Ranger for specifics Tertiary Skill ? Running 30? for no less than 3 days before having to ?rest? by moving at a normal rate for 1 day. Endurance will be twice normal for movement situations. Saving Throw bonuses: +4 vs. Poison +3 vs. Paralyzation, Death magic, Petrification and Polymorph +2 vs. Rod, staff and Wand and Breath Weapon At 3rd level Gorn may associate freely with Clerics and use magic potions. Initial weapons must include Hand Axe, Knife and Spear.
Gamer, Filmmaker, Mountain Biker and Tequila drinker.
helgrimfaust
Lowlife – Lvl 1

8 XP

Name Helgrim Faust Race Human Gender Male Age 23 Height He considers himself quite tall at 6 foot, but his ego adds at least another foot and a half! Powers Incredibly charming and an able fencer ("it's not not arrogance if its true, now my dearest sweet of my heart, shall we retire to the your masters bedchamber?" Weapons Silvered rapier, main gauche, (pair of pistols if this setting allows), 6 throwing knives. Animals, beasts Pedro the ferret, mischievous ferret that saves Helgrim's skin but more often than not lands him in trouble. A short description on Appearance Handsome, with a dueling scar running across his forehead, tanned, has the build of someone who is strong but relies on speed and agility to stay alive. Hey guys gotta say that I'm new here, so if you could give me some background to this world? I've never actually roleplayed by post before either
B1BB1N
Lowlife – Lvl 1

40 XP

Name:Nathan Forgeshield Race:Human Gender:Male Age:27 Height:193 cm Powers:Healing abilites, Also a Master smith. Weapons:A claymore, A longsword and a enchanted towershield. Appearance:Brown very short hair, Blue, almost grey eyes. Wide shouldered and well trained, Nathan always wears a half plate armor, which is both well used and well taken care of. Under these he wears a blue shirt and brown pants. Over his armor he also has the tabard with his deity's emblem on, which is a blue background with a white,clenched fist in the middle. His shield carries the same emblem aswell as his blue traveling cloak, which is of a rare enchanted kind of wool(to keep the wearer warm at all time, no matter the cold or wind.) His face carries plenty of scars, yet they are small and does not disfigure his rather plain face. Brown eyebrows and a unshaved chin. Character: A man of faith and duty, Nathan will always try to uphold the laws and rules of the world, yet at the same time he will want to do what is right. Foremost comes what his deity wishes of him, nothing else. He would not hesitate to stand in the way of danger or face off against someone stronger then himself. He believes in his duty as a paladin of his order and of the strength of his swordarm. Avoiding drinks and only staying at taverns to sleep, he spends most of his free time either in a smithery, reading, honing his fighting ability or praying. Yet even so he is friendly by nature and will always greet someone with only good in his heart. History: Born in the cold,dark north, Nathan was the last child that ever graced the floors of a ancient chapel. There he was taken care of by the monks and trained in many things. Reading,writing,archery,smithing and swordplay. He also leared at a young age that he had the ability to heal himself and others of certain wounds, which was a gift from his god, or so the monks told him. It was at the age of 17 that he was left all alone, the monks dissappearing one night into the cold winter, never to be seen again. Packing his things and leaving his home behind, The young man embarked on a journey to see the world and learn what he could. During ten years time he did many things that soon became known in taverns around the world. From slaying a giant with his bare fist, Ripping a warg in two and batteling hordes of orcs and other evil creatures. Yet when he is asked about if it is true or not, He only answers with a laughter and a shake of the head. Yet still his tales are wide spreed around the world. The tales of Sir Nathan Forgeshield, The last man of a ancient,holy order.
FaePrincessMaggie
Lowlife – Lvl 1

4 XP

Name Evette Race Half WereWolf Half Human Gender Female Age 16 Height 67inces Powers none she knows of Weapons she carries a dagger with a green stone in it Animals, beasts none appearance-she has honey brown hair with deep green eyes. She always has a black cloak on with a green dress on under it character-she can be very ill tempered but in general is a very peaceful and earthy girl history-she has a rough past. she was born a peasent At age 4 her mother married a prince. Her step father never paid Evette much attention. She doesn't know much about her father except that he was a were-wolf. Her mother was human. her mother died when Evette was 12 and her step-father doesnt pay attention to her much. She is mostly out in the woods making friends with the creatures who call the forest home
Jagol
Resident – Lvl 4

809 XP

Name : Maelfyr Gallyan Race: Drow Gender: Male Age: =~ 100 Powers: Master of poisons Appearance: white hair, always drunk, without 2 fingers Weapons: fist and rapier Character: always angry andin a bad mood, but he is extremely loyal Job- a pirate History - a spy in a human city, captured by pirates while drinking beer on a ship moving to another city. He was the only person who survived an attack and he was fighting so good, that pirates decided to spare him and force him to be a member of a crew. Now he is responsible for supplies on the ship. His dream is to get his own dwarven slave and to drink beer with him.
Zaphira
Beggar – Lvl 2

68 XP

For various rpgs that require an elf. Name Zaphira Race Elfmaiden Gender Female Age 200 Height 6 foot 3 Powers Animal mind control, archery. Weapons Bow and Arrow Animals, beasts A black unicorn Appearance Alabastor complexion, green eyes, black hair. Slender build. Deportment of someone grumpy but has her reasons. Character Grumpy demeanour puts people off but she is truly kind and a good Elf ... apart from that ONE time that she sorely regrets History Caduin the Wise is her father and Faluith the fair is her mother. She has one sister Fionesta. They do get on. Zaphira is in love with a wise and wonderful human called Wendir. Whom she met in her forest home and she loved him at first sight ... much to her father's shame! For my RPG Name Zaphira (another one but completely different charrie!) Race Heldiean Human Gender Female Age 28 Height 5 foot 4 Powers Sorceress Weapons Her mind Animals, beasts Loves horses and cats. Appearance Dark hair, blue eyes, and rather Native American (in our world) in complexion. Slender but womanly. Character Kind, and compassionate. Which is amazing considering what she has gone through. As a child a smock and leggings as a woman fine purple and blue dresses mainly. But she does like emerald green too. Same colour jewellery adorns her as to the dress she is wearing. History She was granddaughter of the Snake Tribe of the Heldie race in the continent of Xalentain. She is born on the full moon which offers her the rite of enormous power. All children born on full moon are in possession of these powers. She was practically kidnapped from her parents as a babe to another tribe. THEN, she contracts shingles and turns blind in one eye which gives her a rare power even for a full moon birth - that of reading into the mind. The evil Warlock Raventwain the Sly wants to train her as his apprentice and future bride and Queen. But she meets Fyronest the true Deity to Xalentain - but she is usurped by an evil male deity who Raventwain serves. She doubts her trainer and master. She befriends a girl called Bastelle, the much younger half-sibling of her true love Kalentor.
Tincolindo
2nd Lieutenant – Lvl 18

8745 XP

For the Golden Stone RPG: Name: Bloodwind, of the House of Lionsun Race: Human (Kelimorian) Gender: Male Age: 33 Height: 6 foot 1 Powers: some small magic skills inherited from Raven Weapons: bow, arrow, sword, small knife, staff Animals: A nameless wild brown pony. Appearance: Tall and strong, he is quick to anger, but also to laughter. He has dark hair, but piercing blue eyes. He keeps to his Watcher outfit, dressing in furs with a small horn by his side. He has a kindly face, but careworn. Character - he is a noble soul, loyal to the death to Ildar and those he trusts. He doesn;t let people into his confidence lightly, and he doesn't tend to over-use words, letting his demeanour speak for him. Like all Kelimore, he loves the mountains, and will fight to the death to protect his home and those he loves or feels responsible for. History: His father was Rockfall of the house of Lionsun, and his mother was Bluesnow. His sister, Snowlake, served to protect the Towers of Elthon Druis during the time of the White Flame, but unfortunately died in the battle against the Arxmor. Bloodwind was a Watcher at the time, charged with bringing Viathon and Maitharne safely to the citadel, and ended up accompanying them on their quest. Bloodwind played a vital role in the defeat of the evil leader of the Arxmorian leader, Al-Mexeth, but lost nearly everything he held dear in the process. After the battle, he became the guardian of Elthon Druis at the behest of the most influential Houses.
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